You can create a build engine to support one or more build definitions.
When you create a build definition, if a build engine does not exist, the
system automatically creates a default build engine. You can use the default
build engine, or create a new one.
You created a build definition.
To create a build engine:
- In the Team Artifacts view, in the project
area, expand the Builds folder.
- Right-click Build Engines; then click New
Build Engine.
- In the Build Engine view, in the General
Information pane, in the ID field, type
a build engine identifier.
- In the Build Definitions pane, select the
supported build definitions.
- To activate the build engine, in the Activation pane,
select the Active check box.
- Optional: You can configure build request processing
for the engine if you use the Jazz™ Build Engine,
or if your build engine processes requests:
- To enable the build engine process to poll for requests, select
the Build engine process polls for requests check
box.
- To display a warning when the build engine is idle and has not
contacted the repository within a specified threshold, select the Monitor
the last contact time check box. In the Threshold field,
type a value for the monitoring threshold (in minutes).
- Optional: To define properties for the build engine,
in the Properties pane, complete the following steps:
- Click Add.
- In the Add Build Property dialog box, select
a property type and click OK.
- Click Save.