When running an animation of a sequence diagram containing
a very large number of messages, your system might run low on virtual
storage. You can use the SequenceDiagram::General::MaxNumberOfAnimMessages and SequenceDiagram::General::OnReachedMaxAnimMessages properties
to prevent such problems by limiting the number of messages displayed
at any one time.
Use the MaxNumberOfAnimMessages property
to specify the maximum number of messages that can be displayed in
the sequence diagram at any one time during animation.
Use the OnReachedMaxAnimMessages property
to determine how the product behaves when the maximum number of messages
has been reached. The property can take the following values:
- Stop where the product stops displaying
animated messages in the diagram after the maximum number has been
reached.
- KeepLast where after the maximum
number of messages specified has been reached, the product erases
the first messages displayed. It will continue erasing displayed messages
in this manner so that the number of messages displayed on the diagram
at any one time does not exceed the maximum specified.