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See:
Description
| Interface Summary | |
|---|---|
| ConnectorNode | A node representing a read/written model during the evaluation. |
| DebugHierarchy | A debug hierarchy is a tree of nodes, each node representing an evaluated element (template, rule or script). |
| DebugNode | A node of the debug hierarchy tree. |
| DebugValue | Description of a value, represented as a a String. |
| DebugVariable | A named value used in the debug hierarchy. |
| ElementReference | A reference to a project element (template, rule or script). |
| MDWObjectCollectionValue | Description of a collection of MDWObject elements used during the evaluation. |
| MDWObjectValue | Description of a model element used during the evaluation. |
| ModelValue | Description of a model used during the evaluation. |
| ProjectElementNode | A node representing an evaluated element, part of a project. |
| ProjectReference | Represents a project. |
| ProjectUnitReference | A reference to a project unit (text template or rule set). |
| RuleNode | A node representing an evaluated rule. |
| RuleReference | A reference to a rule. |
| RuleSetReference | A reference to a rule set. |
| ScriptNode | A node representing an evaluated script. |
| ScriptReference | A reference to a script. |
| TextTemplateNode | A node representing an evaluated text template. |
| TextTemplateReference | A reference to a text template. |
| TypeReference | A reference to a type defining scripts. |
Provides a tree of debug nodes, each node describing the evaluation of a project element (template, rule or script).
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