The build engine identifies the build system that performs
builds. The build engine identifier (engine ID) is typically the same
as the build machine name, so that it is easier to determine which
build machine is associated with which engine ID. You can create a
build engine to support one or more build definitions. When you create
a build definition, if a build engine does not exist, the system automatically
creates a default build engine. You can use the default build engine,
or create a new one.
Before you begin
You created a build definition.
About this task
To create a build engine:
- In the Team Artifacts view, in the
project area, expand the Builds folder.
- Right-click Build Engines; then
click New Build Engine.
- In the Build Engine view, in the General
Information pane, in the ID field,
type a build engine identifier.
- In the Build Definitions pane, select
the supported build definitions.
- To activate the build engine, in the Activation pane,
select the Active check box.
- Optional: You can configure build request processing
for the engine if you use the Jazz™ Build Engine,
or if your build engine processes requests:
- To enable the build engine process to poll for requests,
select the Build engine process polls for requests check
box.
- To display a warning when the build engine is idle and
has not contacted the repository within a specified threshold, select
the Monitor the last contact time check box.
In the Threshold field, type a value for the
monitoring threshold (in minutes).
- Optional: To define properties for the build
engine, in the Properties pane, complete the following steps:
- Click Add.
- In the Add Build Property dialog
box, select a property type and click OK.
- Click Save.