You can create state machines
to describe objects that have complicated or significant behavior.
When you create a state machine, a single diagram and a region are
created by default. A region is the container that holds the states
and transitions that you add to the diagram to graphically describe
the behavior of an object. You can create a state machine for classes,
components, and operations.
Before you begin
Before you can add state machines
to a model, you must have a UML modeling project open in the Modeling
perspective.
About this task
To create a state machine:
Procedure
- In the Project Explorer view, right-click
a class, component, or operation; then click Add UML and
complete one of the following steps.
- To add a state machine to an operation, click State
Machine Method
- To add a state machine to a class or component, click State
Machine
- Type a name for the state machine and press Enter.