Creating transitions in capsule-based state machine diagrams

When you model real-time systems and create a capsule, its default state machine diagram contains an initial transition between its initial state and an empty state. In capsule-based state machine diagrams, you can create and change the visibility of self-transitions, continue external transitions to and from substates, and create triggers for transitions.

About this task

The topics below explain how to model with and modify transitions in capsule-based state machine diagrams.


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