Behavior in a model is specified using a State machine, and communication patterns are specified with capsule structure. When a model is built, these abstractions must be converted to implementation. The Real-Time Services Library provides the following facilities:
The RTS Library is recompiled for each target supported so that the API is consistent for sending signals regardless of the platform.
You can build a UML development project using the RTS Library by setting the Environment property in the project's transformation configuration to C++ TargetRTS.