ILE RPG Language Reference
CCSID(*GRAPH) and CCSID(*UCS2) set the default graphic (*GRAPH)
and UCS-2 (*UCS2) CCSIDs for the module. These defaults are used for
literals, compile-time data, program-described input and output fields,
and data definitions that do not have the CCSID keyword coded.
CCSID(*CHAR) sets the CCSID used for the module's character data
at runtime.
- CCSID(*GRAPH : *IGNORE | *SRC | number)
- Sets the default graphic CCSID for the module. The possible
values are:
- *IGNORE
- This is the default. No conversions are allowed between graphic
and UCS-2 fields in the module. The %GRAPH built-in function cannot
be used.
- *SRC
- The graphic CCSID associated with the CCSID of the source file
will be used.
- number
- A graphic CCSID. A valid graphic CCSID is 65535 or a CCSID with
the EBCDIC double-byte encoding scheme (X'1200').
- CCSID(*UCS2 : number)
- Sets the default UCS-2 CCSID for the module. If this keyword
is not specified, the default UCS-2 CCSID is 13488.
number must be a UCS-2 CCSID. A valid UCS-2 CCSID
has the UCS-2 encoding scheme (x'7200'). For example, the UTF-16 CCSID
1200 has encoding scheme x'7200'.
If CCSID(*GRAPH : *SRC) or CCSID(*GRAPH : number) is specified:
- Graphic and UCS-2 fields in externally-described data structures
will use the CCSID in the external file.
- Program-described graphic or UCS-2 fields will default to the
graphic or UCS-2 CCSID of the module, respectively. This specification
can be overridden by using the CCSID(number) keyword on the definition
of the field. (See CCSID(number | *DFT).)
- Program-described graphic or UCS-2 input and output fields and
keys are assumed to have the module's default CCSID.
- CCSID(*CHAR : *JOBRUN)
- When CCSID(*CHAR:*JOBRUN) is specified, character data will
be assumed to be in the job CCSID at runtime. The character X'0E'
will be assumed to be a shift-out character only if the runtime job
CCSID is a mixed-byte CCSID.
When CCSID(*CHAR : *JOBRUN) is not
specified, character data will be assumed to be in the mixed-byte
CCSID related to the job CCSID. If the character X'0E' appears in
character data, it will be interpreted as a shift-out character.
This may cause incorrect results when character data is converted
to UCS-2 data.
Note:
Specifying CCSID(*CHAR:*JOBRUN)
does not change the behaviour of the compiler with respect to character
literals containing X'0E'. When a character literal contains X'0E',
the compiler will always treat it as a shift-out character, independent
of the CCSID(*CHAR) keyword.
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