As in most languages, in EGL you can add comments in your code. EGL ignores any text that is commented.
myInt int; //This is an integer variable
//The following function is for error checking
function validateData (inputRecord myRecord inOut)
end
/*
This function is commented.
function myPlannedFunction()
end
*/
To comment lines, you can type the comment characters yourself, or you can tell the EGL editor which lines to comment. Follow these steps to comment lines of code in the EGL editor:
Use the same procedures to uncomment lines, but select Uncomment from the pop-up menu.