To add or remove a single breakpoint in an EGL source file you can do either of the following:
To disable or enable a single breakpoint in an EGL source file, follow these steps:
You can also disable or enable a breakpoint from the Source view. Right-click the breakpoint indicator and click the appropriate option from the pop-up menu.
You can specify a condition that causes the debugger to suspend a program at the first line where the condition is true.



Begin the debug session. Once the condition is met, the program is suspended, and the breakpoint is disabled. You can enable the breakpoint again by selecting the check box for the condition.
for (i int from 1 to 10 by 1)
syslib.writeStdout(i);
end
i==5
In this case, the console displays 1 through 4, then suspends.
To remove all breakpoints from an EGL source file, including global breakpoints, follow these steps: